From the Battlespace website (linked below):
The objective of this initiative is to build upon the existing facilities at Iowa State University's renowned Virtual Reality Applications Center (VRAC) to design, develop, implement, and test the hardware, software, and aeronautical systems necessary to create immersive ground control stations based on virtual reality technology.
Our goal is to explore the inversion of the typical paradigm in which information is conveyed to a remote operator. Rather than augmenting real-time visual information (typically from cameras) with information generated from other sensors and systems (e.g., heads-up display), we will explore using a virtual environment of the operating theater as the primary interface context that is augmented in spatial and temporal context with the myriad of information sources available in a modern military engagement. We will also explore, develop, and measure the effectiveness of new human interface techniques to enable remote operators to effectively control swarms of semiautonomous air vehicles.
My primary contribution to this project has been in the area of speech recognition and synthesis software development. My speech software SDK was integrated in Battlespace, allowing the operator to select and control units solely through a speech interface.